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#Sonic mania mod manager 1.03.0831 mods
etc.ĥ-Modders: For inspiring me to work on this project. El programa necesario para la instalacion de mods en Sonic Mania. and everthing elseĪlthough the mod was done 100% by me special thanks to people who contributed to Mania moddingġ-Otherworldbob: Creator of the level editor.Ģ- Sonic Retro: You know why I thank them.ģ-You: Trying my mod and giving feedback.Ĥ- The Taxman and his team and SEGA: For creating an amazing game,and being cool with mods- fan games. Special Stages 1,2,3 and 4: 100% finshed [They are much MUCH harder also in Special stage 3, you need to find the UFO instead of chasing it,find a way to trick it to come to you!
![sonic mania mod manager 1.03.0831 sonic mania mod manager 1.03.0831](https://66.media.tumblr.com/abce7ddd2fb955c741f9ab24c36cafc2/tumblr_pi5164cMAd1vapoa9_og_1280.jpg)
Studiopolis Act 2 : Added a little twist at the boss. Can you get out before it is too late?īlue Spheres 1 and 2: 100 % finshed the water pressure is high which means you drown MUCH faster. Green Hill Zone Act 2:Half of Green Hill is underwater. There's a lot of stuff missing for whatever reason, so I'll just paste it as it looks: System.ComponentModel. It's a similar problem though, whereupon pressing 'Save & Play', and only that button, it says there is an Unhandled Exception. Can you find the Sign Post before you drown? So, I'm not having the problem that other people have been having with not putting their mod files in the same folder as the exe I've already tried that. Now this is a fine suite for the hopeful Sonic Mania mod creators out there This helpful set of tools supplies a nifty framework from which modders can create and combine mods alongside a number of other fine tools such as converting files, ordering mods by priority, and backing up original files in order to safeguard your game and creations. Hydrocity Zone Act 1: You are stuck in a maze under water that loops around itself if you fail. Oil Ocean Act 2: removed that annoying boss